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» The good, the bad, and the ugly
How did you here about us EmptySun Jun 20, 2010 7:45 pm by Admin

» Events are happing
How did you here about us EmptyWed Apr 14, 2010 11:29 pm by Admin

» Progress! . . .
How did you here about us EmptyFri Apr 09, 2010 5:10 pm by Admin

» Soulmen(jordan)
How did you here about us EmptyWed Feb 24, 2010 7:56 pm by soulmen

» Basic starting blocks
How did you here about us EmptyWed Feb 24, 2010 7:41 pm by Admin

» Okay so uni isn’t so demanding as I first thought.
How did you here about us EmptyMon Oct 26, 2009 4:39 pm by Admin

» MP Architecture: Client/Server or Peer-2-Peer?
How did you here about us EmptySun Oct 04, 2009 2:34 pm by Daemn

» What I am working on at the Moment READ!
How did you here about us EmptyFri Sep 25, 2009 5:15 pm by Admin

» Development Framework available at SourceForge
How did you here about us EmptyTue Sep 22, 2009 9:46 am by Hairein

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How did you here about us

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How did you here about us Empty How did you here about us

Post by Admin Mon Jul 27, 2009 12:27 pm

If you've got a few spare minutes can you state how you heard about us and what you belive will attract more people to join us in our game making project Smile

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Post by Zeppo Marks Tue Jul 28, 2009 12:26 am

I found this project when I posted that I was available for writing on gamedev.com.

I think in order to get more people to join up we just have to keep the industry notified on our progress and as people realize that we're a serious team they'll be more and more interested in joining. That reminds me. Do we have a studio name yet?

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Post by Admin Tue Jul 28, 2009 12:28 am

Hum, Nope perhaps you could think of one, make a new thread somewhere preferable in Ideas

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Post by jsmoore82 Tue Jul 28, 2009 4:30 am

I too am a Gamedev.net person, I saw the post and saw that we were taking all levels of experience and background.

As for getting more people to see us, just keep putting our program out there. This stage of the game will be tough, as most are probably sitting on the side lines waiting to see if our project will mature or not.
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